Topics of Interest

Conceptual Frameworks for IVAs

  • learned, evolved or emergent behavior in agents
  • improvisational or dramatic interaction
  • stages of autonomy (from avatars to agents)
  • simulations of groups and crowds
  • cognitive models for behaviour generation
  • theoretical foundations and formal models for virtual agents


Design, Modeling and Evaluation of IVAs

  • design criteria and design methodologies
  • evaluation methodologies and user studies
  • ethical considerations and social impact
  • applicable lessons from other fields (e.g. robotics)
  • dimensions of intelligence, cognition and behavior
  • models of personality and cultural awareness
  • models of social competence
  • models of multimodal perception and action
  • models of emotional communicative behavior


Implementation and Applications of IVAs

  • software engineering issues
  • real-time integrated systems
  • portability and reuse
  • standards/measures to support interoperability
  • specialized tools, toolkits and tool chains
  • specialized modeling and animation technologies
  • applications in games, education, art, etc.
  • delivery platforms: desktop, single vs. multi-user, virtual or augmented or mixed reality, robots
  • future or current experience in various fields, e.g.: computer games, art and entertainment, education and training, simulation and visualization


Special Topic: Storytelling and Games

  • conversational and story-telling agents
  • intelligent agents for serious games
  • improvisational or dramatic interaction
  • multi-modal interaction with intelligent virtual agents
  • applications for heritage preservation
  • applications for films and animation


Submission Details

Prospective authors are invited to submit full papers (12 pages), short papers (6 pages), or poster papers (1-2 pages) in Springer Lecture Notes in Computer Science (LNCS) format.  For details on how to submit your paper, click here.

IVA 2012 particularly encourages submissions on this year’s special topics of virtual agents and narrative. Read more here.